Super Monkey Run

  
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CREDITS :
For OUTLINE-DIGITAL
Arnocob : Environment art direction, Concept art environment.
Nicolas Carrié : Environment art direction, Character artist and animation, Environment artist.
Samuel Durand : Character animation.
Yann Goument : Environment artist, Character rigging.
Elodie Kobden : Environment artist trainee.


SUPER MONKEY RUN is a multiplatform published (available for PC, MAC, Android, iphone, ipad...) 3D runner/platformer video game, developed, created by PIKY TEAM and OUTLINE-DIGITAL and produced by GEIMO.
OUTLINE-DIGITAL studio took in charge the entire visual creation and realisation (concept art, proxy for tests, high-end models, game assets and animations...) of the video game.

The baking process was the key of the high quality final look. Every single asset has been created with a HD quality goal.
High quality objects are a big part of our expertise : we treat all of them with the same attention, regardless it is a character, a props or an environement object.
This is the reason why we created a high-end object of every game asset.


SUPER MONKEY RUN est un jeux 3D runner/platformer multiplateforme (disponible sur PC, MAC, Android, iphone, ipad...), developpe et cree par PIKY TEAM et OUTLINE-DIGITAL et produit par GEIMO.
OUTLINE-DIGITAL a pris en charge la creation et la realisation complete des assets du jeux video (concept art, proxy pour les tests, high-end models, game assets et animations...).

Le processus de baking a ete la clef de la qualite finale. Chaque objet a ete cree pour de l'affichage HD. 
La haute definition des objets est une de nos specialites : nous apportons a tous nos modeles la meme attention que ce soit un personnage, un accessoire ou un objet de decor.
C'est la raison pour laquelle nous avons cree une version haute definition pour chaque objet du jeux.